Top Grossing Mobile Games in November 2020 : The month of November has brought in Honor of Kings as the World’s Top Grossing Mobile Game of the month. Last month’s highest grosser Genshin Impact has been pushed to No. 2 and PUBG Mobile to number 3 according to the Sensor Tower Store Intelligence estimates.
Honor of Kings has accumulated $467 Million revenues last month, followed by Genshin Impact with $393 Mn. PUBG Mobile which is banned in one of its largest market i.e India earned $384 Mn according to the Sensor Tower Report. Pokemon Go is number 4th followed by Coin Master.
The most remarkable fact is the domination of Genshin Impact on the revenue charts. The game from the stable of miHoYo generated approximately $393 million during the first two months following its official launch on September 28th.
The open-world RPG made a quick start to life, grossing $60Mn in just its first week of the release. By the end of its first month, it had generated $245 Million. In the month following, the blockbuster title continued to find success, picking up close to $148 million. During its first two months, On a average, Genshin Impact has earned more than $6 million a day.
As in its first month, China was the largest market for player spending during Genshin Impact’s first two months, generating over $120 million, or 30.5 percent of total revenue. Outside of China, the title has accumulated close to $273 million, accounting for 69.5 percent of all spending. Japan ranked No. 2 for player spending, picking up close to $98 million, or nearly 25 percent of revenue, while the United States rounded out the top three with approximately $74 million, or 18.8 percent. In each of its top four markets, which also includes South Korea, Genshin Impact ranked as the No. 5 top grossing mobile game by revenue in the time since its release.
Apple’s App Store accounted for the majority of player spending in the game, racking up more than $226 million, or 57.5 percent of revenue. Google Play, meanwhile, accounted for close to $167 million, or 42.5 percent of spending.
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