League of Legends Patch Note: Riot releases League of Legends 11.14 Patch Notes, check all details how it works

Riot releases League of Legends 11.14 Patch Note: Full notes and updates
Riot releases League of Legends 11.14 Patch Note: Full notes and updates

League of Legends Patch Note – Patch Notes 11.14 Released: Riot releases League of Legends 11.14 Patch Note: Full notes and updates. This patch, we’re flipping over to focusing on champions. Past the usual balancing, Riot has given adjustments to four friends: a follow-up buff to a catfish, a sweeping pass to solve some persistent issues with a dancer, a helping hand for a purple doctor in the jungle, and a boost to a fawn’s solo combat. Then, we’re also bringing down the power in Stridebreaker’s slow, and giving some love to its favorite buyers (Darius and Garen) to compensate.

League of Legends 11.14 Patch Note: CHAMPIONS

 AKALI:

FIVE POINT STRIKE: Five Point Strike can no longer be cast while dashing with E – Shuriken Flip

PERFECT EXECUTION

BASE RECAST MINIMUM DAMAGE 75/145/215  60/130/200

BASE RECAST MAXIMUM DAMAGE 225/435/645  180/390/600

DARIUS: 

PASSIVE – HEMORRHAGE

NOXIAN MIGHT BONUS ATTACK DAMAGE 20-205 (level 1-18)  30-230 (level 1-18)

APPREHEND

COOLDOWN 26/24/22/20/18 seconds  24/21.5/19/16.5/14 seconds

Dr. Mundo

Attack speed: 0.67 to 0.72

  • Health regen: two percent of maximum health to one to two percent of maximum health (level one to 18)
  • Cooldown: 45 to 15 (level 1/3/6/8/11/13/16) to 60 to 15 (level 1/3/6/8/11/13/16)

 Infected Bonesaw

  • [New] Infected Bonesaw now heals for 100 percent of the health cost if it hits a monster (now the same as when it hits an enemy champion)

Blunt Force Trauma

  • Small monsters are immediately sent flying away
  • Bonus damage to monsters: 140 percent to 200 percent

League of Legends 11.14 Patch Note: Garen

Q – Decisive Strike

  • Bonus movement speed: 30 percent to 35 percent

R – Demacian Justice

  • Damage from target’s missing health: 20/25/30 percent to 25/30/35 percent

Graves

Attack damage: 66 to 68

Illaoi

Image via Riot Games

Movement speed: 340 to 350

Irelia

Health: 580 to 520

Magic resist: 32 to 28

Health growth: 95 to 110

Passive – Ionian Fervor

  • Max stacks: five to four
  • Bonus attack speed per stack: 8/12/16 percent (level 1/7/13) to 7.5/13.75/20 percent (level 1/7/13)
  • Empowered damage: 15 to 66 (+25 percent bonus AD) (level one to 18) to 10 to 61 (30 percent bonus AD) (level one to18)

Q – Bladesurge

  • Dash Speed: 1,500 + 100 percent movement speed to 1,400 + 100 percent movement speed
  • Bonus damage to minions: 55/75/95/115/135 to 55 (+12 per champion level)

W – Defiant Dance

  • Base damage reduction: 50 percent physical to 40 to 80 percent physical, 20 to 40 percent magic (levels one to 18)
  • Maximum damage: 20/50/80/110/140 (100 percent AD) (80 percent AP) to 30/75/120/165/210 (150 percent AD) (120 percent AP)

E – Flawless Duet

  • Missile travel time: Based on distance to 0.25 seconds
  • [Rem] CC’d recasting: E can no longer be recast while affected by crowd control

R – Vanguard’s Edge

  • [New] Vanguard’s Edge now reduces Q – Bladesurge’s cooldown by 0.5/1.5/2.5 seconds before ability haste

League of Legends 11.14 Patch Note: Ivern

E – Triggerseed

  • Base shield: 80/110/140/170/200 to 80/115/150/185/220

Karma

Image via Riot Games

Attack damage: 54 to 41

Lillia

Health regen: nine to 7.5

Armor: 20 to 22

Passive – Dream-Laden Bough

  • Damage: five percent of target’s maximum health to six percent of target’s maximum health (1.5 percent per 100 AP of target’s maximum health) (capped damage against monsters unchanged)
  • [New] Lillia heals for 12 to 140 (12 percent AP) health against champions and 18 to 94 (six percent AP) health against large monsters over the duration of the burn damage (Lillia can only heal off of one monster at a time)

Q – Blooming Blows

  • Cost: 45 mana to 65 mana
  • Max prance stacks: five to four
  • Bonus movement speed per stack: 7/8/9/10/11 (one percent per 100 AP) to 3/4/5/6/7 (three percent per 100 AP)
  • Bonus movement speed duration: five seconds to 5.5 seconds
  • Time before stack loss: one second to 1.5 seconds
  • Cooldown: four seconds to 6/5.5/5/4.5/4 seconds
  • Base damage: 30/45/60/75/90 to 35/50/65/80/95

W – Watch Out! Eep!

  • Damage: :: 70/85/100/115/130 (30 percent AP) to 70/90/110/130/150 (35 percent AP)

E – Swirlseed

  • Cooldown: 12 seconds to 18 seconds
  • Slow: 25/30/35/40/45 percent to 40 percent
  • Base damage: 70/90/110/130/150 to 70/95/120/145/170

R – Lilting Lullaby

  • Damage ratio: 30 percent AP to 40 percent AP
  • Sleep duration: 2/2.5/3 seconds to 1.5/2/2.5 seconds
  • Initial drowsy slow: 25 percent to 10 percent
  • [Rem] Increased slow: Lilting Lullaby’s slow no longer increases

Seraphine

Image via Riot Games

Q – High Note

  • Damage ratio: 40/45/50/55/60 percent AP to 45/50/55/60/65 percent AP

Shaco

Health: 587 to 560

Movement speed: 350 t0 345

Tahm Kench

Passive – An Acquired Taste

  • Bonus damage: 2.5 percent of maximum health to 12 to 60 (+2.5 percent bonus health) (levels one to 18)

Q – Tongue Lash

  • [New] Tongue Lash now also deals damage from Passive – An Acquired Taste to enemy champions
  • Heal: 6/7/8/9/10 percent of missing health to 15/20/25/30/35 (+4/4.5/5/5.5/6 percent of missing health)

W – Abyssal Dive

  • [Update] Bugfix: Fixed a bug where Abyssal Dive’s cooldown refund didn’t scale down with ability haste
  • Cooldown and mana cost refund: 30 percent to 40 percent

R – Devour

  • Base shield: 300/450/600 to 400/500/600
  • Ally self slow: 40/25/10 percent to 30/20/10 percent
  • [Update] Bugfix: Fixed a bug where he could Devour an enemy without full stacks of An Acquired Taste if he queued the spell before the stacks fell off

Taric

Q – Starlight’s Touch

  • Cost: 70/75/80/85/90 mana to 65/70/75/80/85 mana

E – Dazzle

  • Cost: 60 mana to 40 mana

Xin Zhao

W – Wind Becomes Lightning

  • Cooldown: 12/10.5/9/7.5/6 seconds to 12/11/10/9/8 seconds

Ziggs

Mana: 480 to 420

Items

Dead Man’s Plate

  • Armor 40 to 45

Stridebreaker

  • Attack damage: 40 to 45
  • Health: 400 to 300
  • Halting slash slow: 90 percent, decaying to 40 percent over three seconds to 40 percent for three seconds
  • Dreamshatter (Ornn upgrade) attack damage: 50 to 55
  • Dreamshatter (Ornn upgrade) health: 500 to 400
  • Dreamshatter (Ornn upgrade) halting slash slow: 90 percent, decaying to 40 percent over three seconds to 40 percent for three seconds
  • League of Legends 11.14 Patch Note brings many Bugs fixes and VFX got improved. So start exploring new patch notes.

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